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Flash Templates Tutorial

This tutorial introduces the basic in editing the templates you purchase from us. Please note that these templates are designed for users who have a basic knowledge of Flash. Below are some easy steps as to how one can edit these templates.

Full source file (FLA) for each template is provided, and you can edit just about anything out of it - including a really unique introduction to your site. From the source file, you can export the SWF and HTML files for publishing purpose. Please note that SWF file is a compiled movie, and .FLA file is the source that you will edit. It is strongly recommended that you use Flash MX or 6.0 to edit our templates as most of them are made using Flash MX. If you don’t have the software, you can download its trial version at http://www.macromedia.com/cfusion/tdrc/index.cfm?product=flash

Replacing Text
Open the FLA file you extracted from the Zip file you downloaded. The easiest way to go about changing everything is by scrolling all the components in the library. You can do this by pressing F11 and then you will see the Library windows on the lower right. What you can also do is to run your Flash editor step-by-step to find occurrences of symbols that you need changed.

Please note that you should make sure the timeline is visible and the movie is rewound to start. You can rewind the movie by selecting Control>Rewind. Adjust zooming by using View>Magnification. You can play the movie step-by-step by using Control>Step Forward or typing “.” (dot). Search the scene for text that needs to be changed.

From the library, you can browse through it and choose which component you wish to edit. You can do that by right clicking the component and then choose “Edit”. To change text, simply double click it when you see them.
Please note that, though infrequently, symbols themselves happen to be animated movies with their own layers, keyframes, tweening, and embedded symbols. You can freely apply the descriptions above to edit animated symbols.

Replacing graphics
As described above, you can locate the components in the library by pressing F11.

Right-click anywhere in the scene and select “Select All” from the drop-down menu. Press “Del” to erase the entire content of the symbol. You may want to make a backup of your template prior to attempting to introduce any substantial changes. You can insert any external graphics you need by selecting File>Import. Return to movie editing mode by using Edit>Movie. When finished customizing text and graphics, look through the whole intro to make sure none of your changes resulted in some undesired effects. You can use HTML or Flash preview mode listed in File>Publish Preview to check.

Replacing Music
To replace music of the template, you need to go to the library and locate the clip first. Right click on it and then select linkage. Please note whether the checkbox for "Export for ActionScript" is checked. It should be checked and keep in mind the name of the identifier. If it’s not checked, then close the linkage window and delete the clip from library by pressing CTRL+R to import a new clip. Give the new clip a name. If the checkbox "Export for ActionScript" was checked on the old one, right click on the new one and select linkage. Then check that checkbox and put there the identifier name you have from the old one. For details of how to play with sound files, you can also visit this site: http://www.kennybellew.com/

Publishing HTML
When you are satisfied with the appearance of your web site, you can publish it so that it can be used as your site. You can play around with the appearance of the exported files by choosing Publish Settings.

Other recommended sites for editing in Flash:
http://www.aevision.com/tutorials/flash.html
http://www.techtv.com/screensavers/answerstips/story/0,24330,3393363,00.html
http://shg.ic.ucsb.edu/project/qrs/Flash/?browsetype=project&title=quick%20reference#sounds

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